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66 KiB
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1 line
66 KiB
JSON
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{"ast":null,"code":"/**\n * @license Angular v14.3.0\n * (c) 2010-2022 Google LLC. https://angular.io/\n * License: MIT\n */\n\nimport * as i0 from '@angular/core';\nimport { ViewEncapsulation, Injectable, Inject, RendererFactory2, NgZone, ANIMATION_MODULE_TYPE, NgModule } from '@angular/core';\nexport { ANIMATION_MODULE_TYPE } from '@angular/core';\nimport { ɵDomRendererFactory2, BrowserModule } from '@angular/platform-browser';\nimport { AnimationBuilder, sequence, AnimationFactory } from '@angular/animations';\nimport * as i1 from '@angular/animations/browser';\nimport { ɵAnimationEngine, ɵWebAnimationsStyleNormalizer, ɵAnimationStyleNormalizer, AnimationDriver, ɵWebAnimationsDriver, ɵNoopAnimationDriver } from '@angular/animations/browser';\nimport { DOCUMENT } from '@angular/common';\n\n/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\nclass BrowserAnimationBuilder extends AnimationBuilder {\n constructor(rootRenderer, doc) {\n super();\n this._nextAnimationId = 0;\n const typeData = {\n id: '0',\n encapsulation: ViewEncapsulation.None,\n styles: [],\n data: {\n animation: []\n }\n };\n this._renderer = rootRenderer.createRenderer(doc.body, typeData);\n }\n build(animation) {\n const id = this._nextAnimationId.toString();\n this._nextAnimationId++;\n const entry = Array.isArray(animation) ? sequence(animation) : animation;\n issueAnimationCommand(this._renderer, null, id, 'register', [entry]);\n return new BrowserAnimationFactory(id, this._renderer);\n }\n}\nBrowserAnimationBuilder.ɵfac = function BrowserAnimationBuilder_Factory(t) {\n return new (t || BrowserAnimationBuilder)(i0.ɵɵinject(i0.RendererFactory2), i0.ɵɵinject(DOCUMENT));\n};\nBrowserAnimationBuilder.ɵprov = /* @__PURE__ */i0.ɵɵdefineInjectable({\n token: BrowserAnimationBuilder,\n factory: BrowserAnimationBuilder.ɵfac\n});\n(function () {\n (typeof ngDevMode === \"undefined\" || ngDevMode) && i0.ɵsetClassMetadata(BrowserAnimationBuilder, [{\n type: Injectable\n }], function () {\n return [{\n type: i0.RendererFactory2\n }, {\n type: undefined,\n decorators: [{\n type: Inject,\n args: [DOCUMENT]\n }]\n }];\n }, null);\n})();\nclass BrowserAnimationFactory extends AnimationFactory {\n constructor(_id, _renderer) {\n super();\n this._id = _id;\n this._renderer = _renderer;\n }\n create(element, options) {\n return new RendererAnimationPlayer(this._id, element, options || {}, this._renderer);\n }\n}\nclass RendererAnimationPlayer {\n constructor(id, element, options, _renderer) {\n this.id = id;\n this.element = element;\n this._renderer = _renderer;\n this.parentPlayer = null;\n this._started = false;\n this.totalTime = 0;\n this._command('create', options);\n }\n _listen(eventName, callback) {\n return this._renderer.listen(this.element, `@@${this.id}:${eventName}`, callback);\n }\n _command(command, ...args) {\n return issueAnimationCommand(this._renderer, this.element, this.id, command, args);\n }\n onDone(fn) {\n this._listen('done', fn);\n }\n onStart(fn) {\n this._listen('start', fn);\n }\n onDestroy(fn) {\n this._listen('destroy', fn);\n }\n init() {\n this._command('init');\n }\n hasStarted() {\n return this._started;\n }\n play() {\n this._command('play');\n this._started = true;\n }\n pause() {\n this._command('pause');\n }\n restart() {\n this._command('restart');\n }\n finish() {\n this._command('finish');\n }\n destroy() {\n this._command('destroy');\n }\n reset() {\n this._command('reset');\n this._started = false;\n }\n setPosition(p) {\n this._command('setPosition', p);\n }\n getPosition() {\n return this._renderer.engine.players[+this.id]?.getPosition() ?? 0;\n }\n}\nfunction issueAnimationCommand(renderer, element, id, command, args
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